This assignment was during 2 week, we talk about atmospheres, optical FX, workflows with proxies, ray renders, gizmo, expressions, EXR Relighting, Gate FX, Position Pass Masking, Animated Lens Distortions, Lens Grime and Camera Shake. From all of the assignment this was the more fun to work on, I'd put extra work using nuke and photoshop for all the dmp, the buildings textures, weathering, background dmp, and flickering light with expressions.
Final Comp
Breakdown
Breakdown v02